Anyone know what the stat weight is for exp, hit, master, dodge parry?
Tank stat weights are difficult to determine, especially DK's.
Some people claim hit/expertise aren't necessary, and they aren't, but others prefer not missing. Expertise and hit aren't going to make you take less damage, but they can lead to more consistent damage, which your healers might prefer more. That's something you'll just have to find out yourself. Don't go out of your way to hard cap them, though, because you'll be giving up too much.
In terms of actual number values, I can't help you there but the order for maximizing damage reduction is this:
mastery > lower of dodge/parry ratings > higher of dodge/parry ratings >>> expertise to soft cap > hit > expertise
thats what i was afraid of lol i was just looking for some numbers to improve my stats best i could
Try forging away your hit/expertise (starting with hit) and see how you feel. I bottomed these stats out personally and don't miss it. You are going to "feel" the misses but try to stay focused on if your survivability is improving.
Your gems are ALLLL over the place. Just use the mastery gems that match your sockets and stick to those.
Fractured Amberjewel
Puissant Dream Emerald
Fine Ember Topaz
In the end I say you want as much mastery/parry/dodge as possible from your gear. The only trick is picking one and stacking it above the other choices when possible.
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